Pneuma: Breath of Life

Read more “Pneuma: Breath of Life”

Developer: Deco Digital | Released: 2015 | Genre: Adventure, First Person

I spent this Saturday morning playing through this charming first person puzzle adventure game. It took only about 2 hours to get through it, but I was fine with that. I’ve actually been yearning for shorter games lately. Of course, the length depends on the genre but especially platform, puzzle and adventure games can easily overstay their welcome in my book. (Maybe it’s because I’ve completed so many of them?)

One thing that puzzled me about this game was a warning I was shown when starting it up. Fraps has been known to crash D3D11. Okay. I’ve been using Fraps as my loyal companion for years on end, snapshotting screenshots for hundreds of games without trouble – but that message was probably pointed towards video recording (which I almost never do).

Warning

Either way, the message felt out of place. It almost looks like a personal vendetta against Fraps.

As a first person puzzle it used the recent fad of having an eloquent narrator comment on a lot of findings, sometimes philosophizing his existence as the god he clearly believes he is. He reminded me quite a lot of the narrator in The Stanley Parable. Sometimes entering a room triggered a long debate which went on a bit too far, but for the most part he was entertaining. Especially towards the end, where he became extremely paranoid. I won’t spoil it for you, but it was certainly interesting.

About the Delay

I apologize for the absence of blog posts lately, but I just acquired Netflix for the first time a few weeks ago and you can probably guess what happened then. I felt like a kid in a free candy store.